![]() ![]() Characters never stop earning AP/SP, (even at level 50) and eventually you will be able to unlock all the weapons, skills and abilities – you have complete freedom to choose which weapons, skills and abilities to buy and equip.Ĭharacters earn experience points ( XP) and AP/SP for completing missions, decks, dungeons, finding legends, killing mobs and other achievements during the game. Every time you level up, your Maximum Health, Attack Rating and Heal Rating are increased, enabling you to face higher level enemies.Ĭharacters also progress by earning Ability Points ( AP) and Skill Points ( SP) which can be used to buy active and passive abilities respectively. You start at level 1 and the maximum level is 50. There are levels in Secret World Legends. Still, these weapons also have a selection of damage dealing abilities and can therefore be used in a damage dealing role as well to some extent. ![]() They are the only weapons to offer pure healing abilities and group-wide healing abilities which are necessary to assume a healer role. Just make sure to avoid the hate generating abilities of tanking weapons.īlood Magic Focus, Fist Weapon and Assault Rifle are healing weapons. However, all the other weapons can also be used in a damage dealing role, at least as secondary weapon, since at least 50% of the abilities on each weapon page are damage based. However, those weapons can be used in a damage dealing role as well, as long as you avoid the abilities that generate extra hate.īlade, Pistols and Elementalism Focus are DPS weapons, mainly meant to be used for damage dealing. Damage dealers should never use those specific abilities in group activities. ![]() They have abilities that generate an extremely high level of hate when used on NPC enemies, which is crucial when a tank needs to keep aggro to prevent bosses from attacking others. ![]() Hammer, Chaos Magic Focus and Shotgun are tanking weapons. The list of starter classes above are colour coded based on their recommended role: Tank, DPS or Healer.
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